Kind of juvenile, and definitely full of sci-fi cliches, but there are parts of the novel that are brilliant. The battle-sims and tactical thinking is top notch even if the vehicle for delivery isn't. I can easily see how this book won so many awards when initially published. Reading it now makes it feel sort of dated, but it's still a fun read. Ender shows real humanity when placed in such rough conditions and there are some genuinely strong themes: friendship, isolation, and fate. Card makes good use of the motif of 3 throughout, with the number popping up under various circumstances and drawing attention to many of his key ideas. Overall, it was enjoyable to read even though it felt like something I should have read when I was in Junior High.